I have been using Multiclient to run 8 accounts - 4 on two computers. I somewhat regularly encounter ghost mobs and occasionally my nav route completely bugs in a dungeon and a character will run at the wall. I just assumed the nav bug was due to looting something a few steps too far off the route. I lowered the ghost mob setting to 25 attempts to compensate.
Does this sound like a port issue instead? Should I set each client 25 apart ?
Currently 1 computer is setup to run on 9000, 9005, 9010, & 9015 and the second runs 9020, 9030, 9040, & 9050.
Aside from the noted issues, it works well.
I want to get these errors worked out before I try to learn how to use the chaos commander plugins and any other vtank commands to actually do something with my characters besides watch them run a blue line. (BTW - Is there a guide for multi character management?)
Ghosting and Navigation bugging
- HellsWrath
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There is no guide for multi-character management, Everyone has different play-styles, objectives and needs.
You should absolutely set your ports 25 apart.
With ports overlapping you can have very strange things happen like sending a chat message and seeing it come from a different character name, or clicking logout and a different character logs out.
If your character is running in to a wall in a dungeon and is a melee, he didn't "bug out", he simply got drug around a corner by a mob and is trying to get back to his route, but got stuck. That's what meta Watchdog rules are for.
You should absolutely set your ports 25 apart.
With ports overlapping you can have very strange things happen like sending a chat message and seeing it come from a different character name, or clicking logout and a different character logs out.
If your character is running in to a wall in a dungeon and is a melee, he didn't "bug out", he simply got drug around a corner by a mob and is trying to get back to his route, but got stuck. That's what meta Watchdog rules are for.
Hell's Wrath of MT
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Thank you. None of these were melee. 7 mages and 1 missile.
I only run the nav route I created which was just a linear route ran back and forth - one time basically covers all areas of a dungeon. I have yet to explore creating or incorporating that into a meta.
I searched for watchdog rules, but did not find anything.
I read about adding a stopwatch. Would this basically be starting it in a meta, loading the nav route and checking the time somehow once the route has ran once then resetting it?
I only run the nav route I created which was just a linear route ran back and forth - one time basically covers all areas of a dungeon. I have yet to explore creating or incorporating that into a meta.
I searched for watchdog rules, but did not find anything.
I read about adding a stopwatch. Would this basically be starting it in a meta, loading the nav route and checking the time somehow once the route has ran once then resetting it?
- HellsWrath
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You're overthinking it, there is no need for a stopwatch.
http://www.virindi.net/wiki/index.php/V ... eta_System
ctrl+f watchdog
http://www.virindi.net/wiki/index.php/V ... eta_System
ctrl+f watchdog
Hell's Wrath of MT
http://www.twitch.tv/hellswrathmt/profile
http://www.twitch.tv/hellswrathmt/profile
I reviewed the links, but I guess I really do not understand this at all.
I see the action is "Set Watchdog"
What I do not understand is how to implement it. It is not detailed anywhere. From the description it would appear it is set in something like the default fighting state and if a character does not move, somehow a second state would be implemented. How this second state is implemented is not clear.
Do you have an example?
What I do not understand is how to implement it. It is not detailed anywhere. From the description it would appear it is set in something like the default fighting state and if a character does not move, somehow a second state would be implemented. How this second state is implemented is not clear.
Do you have an example?
- HellsWrath
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The Caul Rambler meta (rare boss hunting) has a watchdog you can look at for reference
It's detailed in the Notes section.
http://www.immortalbob.com/phpBB3/viewt ... ?f=6&t=190
It's detailed in the Notes section.
http://www.immortalbob.com/phpBB3/viewt ... ?f=6&t=190
Hell's Wrath of MT
http://www.twitch.tv/hellswrathmt/profile
http://www.twitch.tv/hellswrathmt/profile