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BETA: Chasing Oswald

Posted: June 7th, 2014, 9:51 pm
by Joxer
Had been waiting for this meta so made my own :P

Re: Chasing Oswald

Posted: June 19th, 2014, 8:15 pm
by Strider
Ok just ran it on my void mage and impressed, worked very well cept for couple issues near the end.

1. In the halls of the royal prison got blocked once by an Viamotion thrower, had to manually maneuver around.

2. In the final room my toon just stood for the 30 seconds while being beat on by the Viamonts, didnt fight.

3. Never opened the bodies to loot the key, think cause Approach set to 0 maybe. At least mine was set to 0 when i looked at the end.

4. Since never looted the item, the nav went past the looting chest so had to loot manually.

Other then the glitches in the royal prison, overall ran very well.

Strider

Re: Chasing Oswald

Posted: June 23rd, 2014, 12:56 pm
by yaroz
I too had issues with the last room. I had to manually kill the guy with the key and grab the key.. other than that, it worked flawless.

Re: Chasing Oswald

Posted: June 24th, 2014, 11:52 pm
by Joxer
thanks. Good to hear.

Yes the end could be cleaned up a bit. Did it does actually work though if you wait a minute or so at the end? I think that I had it set to stand there about 30s then starts fighting, then loots, then uses chest. then pauses 30s again if it doesn't succeed and repeats. I forget why I did it that way, something to do with if multiple people are in that last room doing the quest as well and killing respawns.