Search found 11 matches
- June 14th, 2016, 3:33 pm
- Forum: VT: Meta Support
- Topic: Best setup for outdoor group with different buff times ?
- Replies: 4
- Views: 6322
Re: Best setup for outdoor group with different buff times ?
I seem to recall NavPriorityBoost not having priority over buffing. I need to re-test this, just to see if it was a fluke, but perhaps the idle buffing will minimize it and the chance of a straggler. My initial thought was the stopwatch. I'm not sure as to the exact location, but I was thinking of i...
- June 14th, 2016, 11:56 am
- Forum: VT: Meta Releases
- Topic: GM: Stipends! Multi-Account Single Meta
- Replies: 35
- Views: 51263
Re: GM: Stipends! Multi-Account Single Meta
That seemed to work fine. My only red text appeared to come from the titled slots. I extended the logoff time and changed the final route to return back to the mansion. Worked well. Is it supposed to automatically get to the second account and log a character on? I used Multiclient, all logged in at...
- June 14th, 2016, 11:50 am
- Forum: VT: Meta Support
- Topic: Best setup for outdoor group with different buff times ?
- Replies: 4
- Views: 6322
Best setup for outdoor group with different buff times ?
What would be the easiest way for a group to run a nav route, stay together, and buff at the same time, especially if they have different Lev 8 spell lengths? I thought about putting a nav route on the leader and setting the others to follow. The complicating factor is how to not lose characters whe...
- June 12th, 2016, 10:11 am
- Forum: VT: Meta Releases
- Topic: GM: Stipends! Multi-Account Single Meta
- Replies: 35
- Views: 51263
Re: GM: Stipends! Multi-Account Single Meta
Can you skip a character on an account with 11 without it picking it up as the unnamed 11th?
What happens on an account with fewer than 11 ?
What happens on an account with fewer than 11 ?
- May 23rd, 2016, 8:09 pm
- Forum: VT: Meta Releases
- Topic: GM: AdvColoMeta
- Replies: 86
- Views: 232724
Re: GM: AdvColoMeta
Do the weapon profiles have to be setup or can you run it as is allowing Tank to select default weapons?
- May 18th, 2016, 12:33 pm
- Forum: VT: Meta Releases
- Topic: GM: IBControl V1.3.0 [Deprecated]
- Replies: 127
- Views: 178252
Re: GM: IBControl V1.3.0
What exactly do the killtask nav buttons do? Will I need any recalls or ties to utilize them?
For the other nav buttons, are TN gems all that is needed?
Thank you.
For the other nav buttons, are TN gems all that is needed?
Thank you.
- May 18th, 2016, 11:18 am
- Forum: VT: Meta Releases
- Topic: GM: ChaosControl - Version 2
- Replies: 25
- Views: 72307
Re: GM: ChaosControl - Version 2
I am running ChaosControl with ChaosHelper. I have specified the character names that can issue commands and it works well. 1. I setup the followme per the instructions by importing the current settings to follow one character. Is there an easy way to setup the program to allow followme (or a simila...
- May 11th, 2016, 11:52 am
- Forum: VT: General
- Topic: Ghosting and Navigation bugging
- Replies: 6
- Views: 10137
Re: Ghosting and Navigation bugging
I see the action is "Set Watchdog" What I do not understand is how to implement it. It is not detailed anywhere. From the description it would appear it is set in something like the default fighting state and if a character does not move, somehow a second state would be implemented. How th...
- May 10th, 2016, 7:14 pm
- Forum: VT: General
- Topic: Ghosting and Navigation bugging
- Replies: 6
- Views: 10137
Re: Ghosting and Navigation bugging
I reviewed the links, but I guess I really do not understand this at all.
- May 10th, 2016, 3:42 pm
- Forum: VT: General
- Topic: Ghosting and Navigation bugging
- Replies: 6
- Views: 10137
Re: Ghosting and Navigation bugging
Thank you. None of these were melee. 7 mages and 1 missile. I only run the nav route I created which was just a linear route ran back and forth - one time basically covers all areas of a dungeon. I have yet to explore creating or incorporating that into a meta. I searched for watchdog rules, but did...