Search found 128 matches
- May 24th, 2016, 8:28 pm
- Forum: VT: Meta Releases
- Topic: Request Thread: What tedious task would you like to see "meta'd"
- Replies: 95
- Views: 103119
Re: Request Thread: What tedious task would you like to see "meta'd"
I would love to see a Meta for finding ulgrims recall scroll . side note: I have tried several meta's and they are fantasic. Thank you all for your wonderful work and allowing us to access and use it! no meta necessary just a route around the beaches of the vessayen isles. You can make it faster by...
- May 23rd, 2016, 9:17 pm
- Forum: VT: Meta Releases
- Topic: GM: AdvColoMeta
- Replies: 86
- Views: 93664
Re: GM: AdvColoMeta
Can be ran as is. Per the documentation:
Code: Select all
Equip- disabled by default see setup below
- May 19th, 2016, 11:13 am
- Forum: VT: General
- Topic: Accuracy of Coordinate Functions?
- Replies: 1
- Views: 2668
Accuracy of Coordinate Functions?
Tried wobjectgetphysicscoordinates[] and getplayercoordinates[] with both returning single decimal place results; [VTank] MExec evaluating expression: "wobjectgetphysicscoordinates[wobjectgetselection[]]" [VTank] Result: 33.6N, 56.7E Are the actual coordinates stored to a higher precision,...
- May 18th, 2016, 2:06 pm
- Forum: Utilities and Plugins
- Topic: Rare Tracker v2.0.0 + Source Code
- Replies: 21
- Views: 44367
Re: Rare Tracker v1.1.2
Feature request;
Email notification for Ulgrims Scroll![Smile :)](./images/smilies/icon_e_smile.gif)
BTW, thanks for the work, it's awesome and works flawlessly!
Email notification for Ulgrims Scroll
![Smile :)](./images/smilies/icon_e_smile.gif)
BTW, thanks for the work, it's awesome and works flawlessly!
- May 13th, 2016, 10:46 am
- Forum: VT: Meta Releases
- Topic: GM: AdvColoMeta
- Replies: 86
- Views: 93664
Re: GM: AdvColoMeta
As far as the errors go; if you see errors like this while running this meta [VTank] Error in meta expression: stopwatchelapsedseconds[getvar[StopwatchRoom]]-getvar[RoomCounter]>=60 (stopwatchelapsedseconds[] param #1 must be a stopwatch.: "stopwatchelapsedseconds[getvar[StopwatchRoom]]-getvar[...
- May 6th, 2016, 12:57 pm
- Forum: VT: Meta Support
- Topic: Call meta from anywhere using VChat
- Replies: 7
- Views: 5805
Re: Call meta from anywhere using VChat
You'll have to create a pattern in Virindi Chat System and set the action to /loadfile filename I suggest creating a meta that links to everything else, so you don't have to make 20 different VCS rules and loadfile docs. Load that top level meta with the loadfile command and then issue the meta com...
- May 6th, 2016, 12:03 pm
- Forum: VT: Meta Support
- Topic: Call meta from anywhere using VChat
- Replies: 7
- Views: 5805
Re: Call meta from anywhere using VChat
The idea behind it is that no matter what state, or what meta your bots are in, you can get all of your bots back to Chaos_Command. For example if you are running colo meta, and you need to bail everyone out, you'd have to have commands buried inside every state looking for your chat. This way none ...
- May 6th, 2016, 10:28 am
- Forum: VT: Meta Releases
- Topic: GM: AdvColoMeta
- Replies: 86
- Views: 93664
Re: GM: AdvColoMeta
Got it! Check code to see if I had a colosseum ticket, but no ticket stub, went in 'door' state, with a transfer to 'ColoPortal'. ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
- May 6th, 2016, 10:25 am
- Forum: VT: Meta Support
- Topic: Call meta from anywhere using VChat
- Replies: 7
- Views: 5805
Call meta from anywhere using VChat
So months ago I was having a discussion in vigeneral about how to get from external metas back into Chaos_Command and someone (forget who, sorry!) mentioned they used VChat to capture the /f chat command and then I believe react with a loadfile that had the appropriate /vt meta load lines. Unfortuna...
- May 3rd, 2016, 1:16 pm
- Forum: Utilities and Plugins
- Topic: Mag-Filter alcmq command when using numbers and periods
- Replies: 16
- Views: 14122
Re: Mag-Filter alcmq command when using numbers and periods
I don't have a file extension in my callout.