Something along the lines of a useable version of this;
/vt mexec setvar[DoHelpStatus, \vt opt get DoHelp]
/vt mexec setvar[HelperDistance, \vt opt get Recharge-Helper-HitP]
Plan being to save the current values, change them for a section of meta, then revert back to original values.
Search found 128 matches
- November 17th, 2016, 10:21 pm
- Forum: VT: Meta Support
- Topic: Possible to set a variable to an option value?
- Replies: 1
- Views: 3296
- October 25th, 2016, 12:42 pm
- Forum: VT: General
- Topic: VTank and Spectral Chill arrows
- Replies: 13
- Views: 11610
Re: VTank and Spectral Chill arrows
Immortalbob wrote:and never cast a vuln again...
- October 24th, 2016, 12:20 pm
- Forum: VT: General
- Topic: VTank and Spectral Chill arrows
- Replies: 13
- Views: 11610
Re: VTank and Spectral Chill arrows
Especially when the best missile template doesn't leave room for it. http://ac.ranta.info/charplan/?s=Summoning&s=Melee+Defense&s=Missile+Weapons&s=Magic+Defense&t=Life+Magic&t=Item+Enchantment&t=Healing&t=Fletching&t=Creature+Enchantment&t=Mana+Conversion&le...
- October 20th, 2016, 12:19 am
- Forum: VT: Meta Support
- Topic: How To: Quickly secure your chat commands
- Replies: 22
- Views: 31924
Re: How To: Quickly secure your chat commands
Only have meta running on one char while making the changes, so the changes don't get overwritten?
- October 14th, 2016, 3:24 pm
- Forum: VT: Meta Releases
- Topic: Request Thread: What tedious task would you like to see "meta'd"
- Replies: 95
- Views: 102089
Re: Request Thread: What tedious task would you like to see "meta'd"
Do you want the ability to set it up for an army and spread them out to get Jaws faster in vault? http://www.immortalbob.com/phpBB3/viewtopic.php?f=24&t=347 Here's the one I did for my guys. Splits into 4 groups of 2 each, while I stay at keys controlling my main and issuing chat commands. Work...
- October 6th, 2016, 2:26 pm
- Forum: VT: Meta Releases
- Topic: Beta: Quest Group Meta: Lost Lore
- Replies: 2
- Views: 4287
Re: Beta: Quest Group Meta: Lost Lore
Updated!
Few changes to jumping seems to have helped. Several runs with no problems except once my main got stuck on top of a mob.
Few changes to jumping seems to have helped. Several runs with no problems except once my main got stuck on top of a mob.
- October 5th, 2016, 6:45 pm
- Forum: Anything and Everything
- Topic: hurricane matthew
- Replies: 3
- Views: 9421
Re: hurricane matthew
We'll hold the fort down for ya while you're afk.
- September 30th, 2016, 4:07 pm
- Forum: VT: Meta Releases
- Topic: Beta: Gauntlet Meta
- Replies: 59
- Views: 56325
Re: Beta: Gauntlet Meta
/e facepalm. Because you're already there from the death! Now it makes sense.Dmdtt wrote:except you can lifestone at DI saving you the extra recall. and DITs stack unlike colo rings.
- September 30th, 2016, 3:36 pm
- Forum: VT: Meta Releases
- Topic: Beta: Gauntlet Meta
- Replies: 59
- Views: 56325
Re: Beta: Gauntlet Meta
Why not just use DITs? It saves time and it isn't like they're hard to acquire. With colo rings, you'd have to recall to colo, hand in the ring, then portal recall and run back to the gauntlet. That's after adjusting the meta to support that. Why bother? I thought the amount of work was the same, i...
- September 30th, 2016, 12:50 pm
- Forum: VT: Meta Releases
- Topic: Beta: Gauntlet Meta
- Replies: 59
- Views: 56325
Re: Beta: Gauntlet Meta
Thought of more questions; DIT's are Dark Isle Trophies correct? Purpose is to get rid of vitae? If so I'm thinking of using colo rings. Thoughts?