Request Thread: What tedious task would you like to see "meta'd"

Have a meta to release to the public? Looking to download a meta? This is the place for you!
Spaz Ironheart III
Posts: 1

Post #41 »

What about small level items like jaws, tusks, pincers or Tusker Guard KT?

bradacc
Posts: 128

Post #42 »

What about creating a rank chain? I have 9 accounts now and have been thinking about making a chain so I can get myself a mansion, but the thought of creating and properly organizing 60+ characters over 7 or more accounts seems daunting.

bastosdesign
Posts: 2

Post #43 »

I have looked everywhere - cant seem to find a Legendary key crammer...
Basically as I drop keys on my mule, to cram them in all the open packs (not main) until full..... My hand hurts from doing it manually.

bradacc
Posts: 128

Post #44 »

bastosdesign wrote:I have looked everywhere - cant seem to find a Legendary key crammer...
Basically as I drop keys on my mule, to cram them in all the open packs (not main) until full..... My hand hurts from doing it manually.
Enable Autocram>
http://www.virindi.net/wiki/index.php/B ... ptions_tab

or use Mag-Tools Inventory Packer >
https://magtools.codeplex.com/documentation

Inventory Packer

Used to automatically sort and pack all your inventory.
Uses Virindi Tank Classic Looter profiles.
Stacks items as it packs.
Profile must be in "My Documents\Decal Plugins\Mag-Tools\" and named <CharacterName>.autopack.utl
Type "/me autopack" to start the sort and pack process.
Cntrl+P hotkey to start if you're using Virindi Hotkey System.
Check out the sample profiles attached.
Classic Looter profile limitations:
Only Keep # supported.
Keep # is the pack(s) the items that pass the rule belong to where 0 is your main pack and 1 is your first side pack.
An item that can go into both the first two side packs would have a keep number of 12.
An item that can go into side packs 3 through 5 would have a keep number of 345.
Do not use requirements that are red.
Equipped items will not be auto packed.

Infinita
Posts: 45

Post #45 »

bastosdesign wrote:I have looked everywhere - cant seem to find a Legendary key crammer...
Basically as I drop keys on my mule, to cram them in all the open packs (not main) until full..... My hand hurts from doing it manually.

You can use Item tool(green triangle to pass to mule automatic). Then have the mule enable auto cram to move all keys to other backpack first before main pack.

yaroz
Moderator
Posts: 129

Post #46 »

When I'm done hunting, I log in my key mule and start VT... it has autocram set, as well as auto ring keys in mag-tools. Then I issue a !givekeyrings command to my fellowship, which gives all of the keyrings that have been looted to the mule (so he can ring the aged legendary keys for any of my toons that didn't have blank rings). I then issue a !givekeys, which gives aged legendary keys first, so they can be ringed, then durables. As part of my control meta, I have it looking for a "cannot carry any more" or whatever the message is, then it stops giving the keys. Then I wait until the mule is done ringing keys, then I do a !givekeys again.

This works better than VIT, because I don't have to set that up on each of my guys. If it were only one guy, I'd still do it my way, because I don't have to set it up EVERY time. :)

User avatar
Immortalbob
Site Admin
Posts: 676
Contact:

Post #47 »

yaroz wrote:When I'm done hunting, I log in my key mule and start VT... it has autocram set, as well as auto ring keys in mag-tools. Then I issue a !givekeyrings command to my fellowship, which gives all of the keyrings that have been looted to the mule (so he can ring the aged legendary keys for any of my toons that didn't have blank rings). I then issue a !givekeys, which gives aged legendary keys first, so they can be ringed, then durables. As part of my control meta, I have it looking for a "cannot carry any more" or whatever the message is, then it stops giving the keys. Then I wait until the mule is done ringing keys, then I do a !givekeys again.

This works better than VIT, because I don't have to set that up on each of my guys. If it were only one guy, I'd still do it my way, because I don't have to set it up EVERY time. :)
I do the same thing. You can even just make a circular nav route with /my give legendary key to charname and a 1 sec pause...
Immortalbob of MT

User avatar
Hotdogface
Posts: 51

Post #48 »

I think a cool little plugin/ meta would be a map of dereth with buttons on the major towns (holt,arwic,e-ham, etc..) that players can click and it will automatically run you to that town in various ways.

If statements on those routes would be cool too. like If you don't have town network gem get to Eastham via facility hub.

The selling point on this would be that its a clickable map.

Kempeck
Posts: 47

Post #49 »

Kempeck wrote:Yaroz, I've got that.

The ones that I run daily are:
-Sword of Bellenesse (http://asheron.wikia.com/wiki/Sword_of_Bellenesse
-125 Eater's Jaw http://asheron.wikia.com/wiki/Insatiable_Vault. from the drop, stay left and East @ 4-way to bottom.
-40, 60, 90, and 120 Matron Hives.
lvl 40 http://asheron.wikia.com/wiki/Matron_Hive_South
lvl 60 http://asheron.wikia.com/wiki/Matron_Hive_North
lvl 90 http://asheron.wikia.com/wiki/Matron_Hive_West
lvl 120 http://asheron.wikia.com/wiki/Matron_Hive_East
-Stone Hands, Kila, Azexis, and Matron mini-bosses. Master if toon has a colo win.

Get Summoning every time I can, and I'll catch a Lord R when possible.

I've got 6 active toons from lvl 148 - 263, that I run these on daily. can be a pain.
1. anyone else having issues with Sword of Bellenesse and Nav through dungeon? I hit walls and can't pass, or the little rock formations.
2. any news on 125 eaters, or the matron hives? I see posts about others wanting it.

Thanks.
Kempeck Rhal (HW) - MT
Geis Rahl (War) - MT
All of the K'mpeck's & Any of the "Mistake" toons
/cg for Kempeck if you need me

Infinita
Posts: 45

Post #50 »

Mosswart Mire-Witch for Virindi cloak on singularity weapon quest.