If you try to create a vtank loot rule that specifies damage type (LongValueKey ==)
DamageType:
0 - No defined damage type (starter wands, bows, etc.)
1 - Slash
2 - Pierce
3 - Slash/Pierce
4 - Bludgeon
8 - Cold
16 - Fire
32 - Acid
64 - Lightning
Hope this helps.
Loot #s for weapon damage types
- Immortalbob
- Site Admin
- Posts: 676
- Contact:
Just a side note, for wands you would use WandElemDmgType. The same values still apply + 1024 for Nether.
Immortalbob of MT