And so there was an announcement. It was one I knew was coming, but none of us wanted it to happen. As I've posted in other forums, it was "as clear as day" that it was coming.
AC may be a hobby, passion and love for thousands of players.
AND it was started with all that and an interest in making it a business. It's an ideal pursuit really, getting to "do" something you love. It is, as they say the pursuit of happiness. I saw it on the faces of the Devs at the ACPLs - and in their homes even, in the after-parties. They LOVED gaming, and the loved having adoring fans around, and we love them, and the game's experience.
But the intellectual property changed hands. A few times. And the last ones to hold it aren't evil, they aren't hateful. They probably have your average number of nice, mean, kind, polite, rude, cheerful givers and cutthroat decision makers. But to me, it was clear that with simply a few hundred, perhaps a thousand playing, that only a few hundred bucks a month were trickling in, at most. And more importantly, from a strategic point of view, the game/hobby/passion, for them at least, met the end of the road.
Besides, to run a server farm that is using a constant internet connection is NOT free. Someone had to pay. Sure, the other games probably held up a few popsickle sticks and kept the proverbial glue in place for us.
And my guess is this. The initial conversion to "free to play" filled a bucket. Some new accounts added drops to that bucket, and eventually, it ran dry. And the ordinary people who ran the business let it go, despite a lack of funds. And eventually a decision had to be made, one I understand as an "IT Guy." And so the announcement happened.
My personal reaction surprised me. On or about Dec 20, 2016, I sat in disbelief, and more or less processed what you see above in a matter of a day. On the 21st, rather than start my Christmas Break for family, holiday and LOTS of video games, I began to mourn. The loss of a game.
Now I've left guilds before. Peacefully, harshly, even with my foot in my mouth. And I've walked away from the keyboard mad, bored, even looking for other things to do. But I've never been forced to stop, not like this, not with this investment of time on the line.
It took me ten days to want to play another game, and to find "what's next." And so I picked back up with another game/hobby/pasttime I've also loved, but taken way too seriously.
And on April 18th, about 100 days later, I took at peek at the emulator work. I even ran into a few names I knew, chatted with another passionate player for a good while.
Give it time folks, wounds heal, the stages of grief are real, you can get mad, you can toss stones at the people behind it, but eventually, you'll lean more and more on the good memories.
Rest in Peace, band of sixteen. You were quite the experiment. We the doogs learned a lot.
Ahem. April 18, 2017:
Browse to http://asheron.net
Download the Thwarg launcher.
(If you kept your old stuff, you can also run updater from the existing program's main folder.)
Edit CLIENT at the bottom to point to ACCLIENT.EXE - not AClauncher.exe. Launch the client using Thwarg's launch button. Two windows appear; See the "basic..." button at bottom of the HELP screen to get to a simplified launcher. (yes you can setup profiles and multibox the emulators as well.)
Pick a green server.
Launch Using Thwarg's launcher (and yep there is another good launcher out there). Get ready for a warm flood of memories. You can run around, fight, and yep, help find bugs while some really bright people sort out how to get Dereth back online.
Use a password for your char that you can keep track of, but assume this password can be lost/don't reuse it elsewhere.
Create a char, give it war and life magic and max out quickness and Endurance. Skills are incomplete, and skill checks aren't a thing yet. Aggro from mobs is purely "distance." Stand back and shoot stuff.
Once in game, !help gives you emulator commands.
@Spawnwand - get a casting item (use R to pick it up off the ground)
@Spawnitem2 "Mana Scarab" // get a mana scarab
@help and !help are different commands!
Hit F5. drag some spells to your hot bar.
Ready for a "NO WAY" moment? Hit F10 for the mini map. click a town. insta-teleport! Click on *not a town.*
/spawnitem2 "Swarthy Mattekar Robe"
Don't wanna run around looking Nekkid? Set a MODEL for your character. Yep any model can be applied, but only HUMANS can pick up/buy, reach stuff on the ground. So pick a person you know, say your character you logged into in the last week or so of January.
!m_setmodel "<CHARNAME>" then exit to char selection screen, then log on.
And just wait, in the coming weeks, portals are coming online, and dungeons may have mobs spawning.
/dungeon tele "name"
And for now, if you really wanna hang out with the emulator crowd, do:
for some decent stats.
And as a friend of mine said, Let's be kind to each other. And if you can't be kind, at least be polite. And welp if you can't be polite, just be quiet.
And have fun!