Accuracy of Coordinate Functions?
Posted: May 19th, 2016, 11:13 am
Tried wobjectgetphysicscoordinates[] and getplayercoordinates[] with both returning single decimal place results;
[VTank] MExec evaluating expression: "wobjectgetphysicscoordinates[wobjectgetselection[]]"
[VTank] Result: 33.6N, 56.7E
Are the actual coordinates stored to a higher precision, but truncated for display, and if so, to how many places? If not, does a different function get me more accurate results?
[VTank] MExec evaluating expression: "wobjectgetphysicscoordinates[wobjectgetselection[]]"
[VTank] Result: 33.6N, 56.7E
Are the actual coordinates stored to a higher precision, but truncated for display, and if so, to how many places? If not, does a different function get me more accurate results?