Vtank Expressions

Unofficial support for the creating and editing of metas.
yaroz
Moderator
Posts: 129

Post #11 »

Reawakener wrote: /vt mexec getcharquadprop[6] = unassigned xp
Actally [2] is unassigned xp.

Reawakener
Posts: 6

Post #12 »

yaroz wrote:
Reawakener wrote: /vt mexec getcharquadprop[6] = unassigned xp
Actally [2] is unassigned xp.
Obviously that was a copy/paste fail since I had it twice. Thanks though. Fixed it.

yaroz
Moderator
Posts: 129

Post #13 »

I figured as much...

New function from 0.3.1.155... wobjectfindininventorybynamerx[1] finds an item in your inventory using regex.

I used this function to read Contracts (i.e. all of the contracts from flaggings in Rynthid or Neftet areas). I have two states that it uses.. ReadScrolls, and Wait5Seconds

ReadContracts:
Expr isfalse[wobjectfindininventorybynamerx[\^Contract]]==0 All:{Chat:/mt useip Contract,Call:Wait5Seconds Return: ReadContracts}
Expr isfalse[wobjectfindininventorybynamerx[\^Contract]]==1 Set MetaState: Default
(i.e. it didn't find anything with Contract in the name

Wait5Seconds (wait for cool down, so you aren't spamming the client):
Seconds in State >= 5 Return from Call

Reawakener
Posts: 6

Post #14 »

Fill in the blanks please =)

getcharintprop: Var 219 Endurance
getcharintprop: Var 220 Strength
getcharintprop: Var 221 Quickness
getcharintprop: Var 222 Focus
getcharintprop: Var 223 Self
getcharintprop: Var 224 Coord
getcharintprop: Var 225
getcharintprop: Var 226- 1"
getcharintprop: Var 229- 1" Extra Pack
getcharintprop: Var 230- 5" Might of the Seventh Mule
getcharintprop: Var 231- 3" Death Items
getcharintprop: Var 232- 1"
getcharintprop: Var 233
getcharintprop: Var 234- 1" Experience
getcharintprop: Var 235- 4" Salvage More Material
getcharintprop: Var 238- 4" Spell duration
getcharintprop: Var 239
getcharintprop: Var 240
getcharintprop: Var 241
getcharintprop: Var 242
getcharintprop: Var 243 Acid Resist
getcharintprop: Var 244- 2" Fire Resist
getcharintprop: Var 245 Lightning Resist
getcharintprop: Var 246 Pierce Resist
getcharintprop: Var 25- 275" Level
getcharintprop: Var 261- 450"
getcharintprop: Var 281- 4" RadarVisilibity?
getcharintprop: Var 289- 1001"
getcharintprop: Var 294- 1" Creature
getcharintprop: Var 295- 1" Item
getcharintprop: Var 296- 1" Life
getcharintprop: Var 297- 1" War
getcharintprop: Var 298- 1" Eye of the Remorseless
getcharintprop: Var 299- 1" Hand of the Remorseless
getcharintprop: Var 300 Melee +10
getcharintprop: Var 301 Missile +10
getcharintprop: Var 30- 6" Rank
getcharintprop: Var 302- 1" Magic +10
getcharintprop: Var 307- 36" Dmg
getcharintprop: Var 308- 8" DmgReduc
getcharintprop: Var 309- 1" Frenzy of the Slayer
getcharintprop: Var 310- 1" Iron Skin of the Invincible
getcharintprop: Var 313- 1"
getcharintprop: Var 314- 16" CritDmg
getcharintprop: Var 316- 6" CritDmg Reduc
getcharintprop: Var 322- 7"
getcharintprop: Var 323- 9"
getcharintprop: Var 326- 1" Jack of All Trades
getcharintprop: Var 328- 1"
getcharintprop: Var 333- 10"
getcharintprop: Var 334- 5" Aura of Protection
getcharintprop: Var 335- 5" Aura of Glory
getcharintprop: Var 336- 5" Crit Damage Reduc
getcharintprop: Var 338- 5" Aetheric Vision

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Sif al Taak
Posts: 19

Post #15 »

I posted it allready here but it was deleted by mod

Here some blank fills:

getcharintprop: Var 218- ReinforcementLugians
getcharintprop: Var 219- BleearghFortitude
getcharintprop: Var 220- OswaldEnchancement
getcharintprop: Var 221- SiraluunBlessing
getcharintprop: Var 222- EnduringCalm
getcharintprop: Var 223- SteadfastWill
getcharintprop: Var 224- CiandraEssence
getcharintprop: Var 225- YoshiEssence
getcharintprop: Var 226- JibrilEssence
getcharintprop: Var 227- CeldisethEssence
getcharintprop: Var 228- KogaEssence
getcharintprop: Var 229- ShadowSeventhMule
getcharintprop: Var 230- MightSeventhMule
getcharintprop: Var 231- ClutchMiser
getcharintprop: Var 232- EnduringEnchantment
getcharintprop: Var 233- CriticalProtection
getcharintprop: Var 234- QuickLearner
getcharintprop: Var 235- CiandraFortune
getcharintprop: Var 236- CharmedSmith
getcharintprop: Var 237- InnateRenewal
getcharintprop: Var 238- ArchmageEndurance
getcharintprop: Var 239-
getcharintprop: Var 240- BladeTurner
getcharintprop: Var 241- ArrowTurner
getcharintprop: Var 242- MaceTurner
getcharintprop: Var 243- CausticEnhancement
getcharintprop: Var 244- FieryEnchancment
getcharintprop: Var 245- IcyEnchancement
getcharintprop: Var 246- LightningEnhancement

getcharintprop: Var 261-
getcharintprop: Var 262- TitlesEarned
getcharintprop: Var 281- Society
getcharintprop: Var 287- Society1Status
getcharintprop: Var 288- Society2Status
getcharintprop: Var 289- Society3Status
getcharintprop: Var 313-
getcharintprop: Var 322-
getcharintprop: Var 323-
getcharintprop: Var 328- InfusedVoid
getcharintprop: Var 333- AuraValor
getcharintprop: Var 339- AuraManaFlow
getcharintprop: Var 342- AuraPurity
getcharintprop: Var 343- AuraCraftsman
getcharintprop: Var 344- AuraSpecialization
getcharintprop: Var 354- MeleeMastery
getcharintprop: Var 355- RangedMastery
getcharintprop: Var 362- SummoningMastery
getcharintprop: Var 365- AuraWorld

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HellsWrath
Site Admin
Posts: 389

Post #16 »

Wasn't deleted, was put in to the .txt file in the attachment of the same post.

I don't like scrolling for days, lol.

yaroz
Moderator
Posts: 129

Post #17 »

Virindi posted this too yesterday..


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Sif al Taak
Posts: 19

Post #18 »

Hehe sorry HW, didnt want to drive you mad ;)

So above you see some of my found props, which are not in Virindis repo file constants.cs, mostly the lumi auras...

Reawakener
Posts: 6

Post #19 »

perfect, now to combine them and see what is left!

yaroz
Moderator
Posts: 129

Post #20 »

Are skills accessible? Preferably trainedtype?