http://asheron.wikia.com/wiki/Egg
Just a regular egg you buy at the vendors.
Search found 128 matches
- August 3rd, 2016, 6:34 pm
- Forum: VT: Meta Releases
- Topic: GM: AdvColoMeta
- Replies: 86
- Views: 80713
- August 2nd, 2016, 8:29 pm
- Forum: VT: Meta Releases
- Topic: GM: AdvColoMeta
- Replies: 86
- Views: 80713
Re: GM: AdvColoMeta
BetaAdvColoV5.zip is for everyone. Egg in inventory determines leader.
- August 1st, 2016, 10:43 pm
- Forum: VT: Meta Releases
- Topic: BETA: Chorizite Veined Shield Quest Group Meta
- Replies: 1
- Views: 2367
Re: BETA: Chorizite Veined Shield Quest Group Meta
TownNetwork.met
- August 1st, 2016, 10:42 pm
- Forum: VT: Meta Releases
- Topic: BETA: Chorizite Veined Shield Quest Group Meta
- Replies: 1
- Views: 2367
BETA: Chorizite Veined Shield Quest Group Meta
Chorizite Veined Shield Quest This one needed a little bit different chest looting cycle since I knew what I wanted out of it, and it doesn't autolock like legendary chests. Prerequisites - Portal to Renegade Stronghold (Shoushi), Refined Chorizite Chunk in loot profile. Modifications needed: Chori...
- August 1st, 2016, 8:21 am
- Forum: Utilities and Plugins
- Topic: Mag-Filter alcmq command when using numbers and periods
- Replies: 16
- Views: 12886
Re: Mag-Filter alcmq command when using numbers and periods
Maybe try
/vt mexec setvar[StateName, NormalLettersHere+cstr[3]]
/vt mexec setvar[StateName, NormalLettersHere+cstr[3]]
- August 1st, 2016, 1:37 am
- Forum: VT: Meta Support
- Topic: Possible to turn mag-tools Auto-Loot Chests on/off in meta?
- Replies: 4
- Views: 4899
Re: Possible to turn mag-tools Auto-Loot Chests on/off in meta?
Awesome! Thanks a ton!!
/mt opt set Looting.AutoLootChests false
/mt opt set Looting.AutoLootChests false
- July 31st, 2016, 11:09 pm
- Forum: VT: Meta Support
- Topic: Possible to turn mag-tools Auto-Loot Chests on/off in meta?
- Replies: 4
- Views: 4899
Possible to turn mag-tools Auto-Loot Chests on/off in meta?
With mag-tools auto loot off I tried to have my meta unlock renegade chest(for refined chorizite chunk), open it, and loot contents (similar to using virindi item tool). Even though the item id'ed as positive it wasn't grabbed. If I turn auto-loot chests on everything works perfect (tested on mana f...
- July 9th, 2016, 6:01 pm
- Forum: VT: Meta Support
- Topic: Check inventory count using variable?
- Replies: 1
- Views: 2463
Re: Check inventory count using variable?
Looks like I can use;
isfalse[wobjectfindininventorybyname[getvar[Loot]]]
Item in inventory returns a 0, Item on ground returns a 1.
What's weird is istrue returned 0's either way. *shrug*
isfalse[wobjectfindininventorybyname[getvar[Loot]]]
Item in inventory returns a 0, Item on ground returns a 1.
What's weird is istrue returned 0's either way. *shrug*
- July 9th, 2016, 10:26 am
- Forum: VT: Meta Support
- Topic: Check inventory count using variable?
- Replies: 1
- Views: 2463
Check inventory count using variable?
I've tried;
"wobjectfindininventorybyname[+getvar[Loot]]>=1" as an expression
"+getvar[Loot]" as an inventory item count
as well as variations with and without the plus sign, adding in a backslash, and can't get any of them to play nice. Any thoughts?
"wobjectfindininventorybyname[+getvar[Loot]]>=1" as an expression
"+getvar[Loot]" as an inventory item count
as well as variations with and without the plus sign, adding in a backslash, and can't get any of them to play nice. Any thoughts?
- July 9th, 2016, 9:27 am
- Forum: VT: General
- Topic: How do you have fellowships loot corpses/chests?
- Replies: 4
- Views: 3999
Re: How do you have fellowships loot corpses/chests?
Got it. I just have to;
\/mt selectp +getvar[Corpse]
coordinatedistancewithz[getplayercoordinates[],wobjectgetphysicscoordinates[wobjectgetselection[]]]
\/mt selectp +getvar[Corpse]
coordinatedistancewithz[getplayercoordinates[],wobjectgetphysicscoordinates[wobjectgetselection[]]]