Search found 268 matches

by Dmdtt
October 29th, 2016, 12:52 am
Forum: VT: Meta Releases
Topic: Beta: Gauntlet Meta
Replies: 59
Views: 50575

Re: Beta: Gauntlet Meta

AutoBrill- must be manually set in default state where it says InsertBrillCharNameHere change that to character that will brill
by Dmdtt
October 19th, 2016, 2:13 pm
Forum: VT: Meta Support
Topic: How To: Quickly secure your chat commands
Replies: 22
Views: 26581

Re: How To: Quickly secure your chat commands

Hello I did this per instructions and saved the file. I can see all the commands have my 3 toons listed, but I'm still not able to command the troops alone. Random shouted or /general chats still send my toons to the !mp :(. Blu either pm me what you changed the chat message string to, or post it h...
by Dmdtt
October 12th, 2016, 4:54 pm
Forum: VT: Nav Releases
Topic: VR Tree Jump Routes
Replies: 1
Views: 6669

Re: VR Tree Jump Routes

updated, added in remaining 2 strafe jumps using vtank jumping to both routes. yay no more rubberbanding!
by Dmdtt
October 2nd, 2016, 7:22 am
Forum: VT: General
Topic: Chest Looting
Replies: 6
Views: 5673

Re: Chest Looting

you cant react off plugin text, you can however increase the delay between pulls. set that 12s to 20 that should fix things.
by Dmdtt
October 2nd, 2016, 12:24 am
Forum: VT: Meta Releases
Topic: GM: AdvColoMeta
Replies: 86
Views: 79869

Re: GM: AdvColoMeta

Not sure how you have your meta setup DM, but in metas I was making that had stopwatches, I let everyone run the stopwatch regardless of if they were leader or not, but only the leader would act on it (fellowship callouts, etc). Another thing you might be able to do is create all the stopwatches in...
by Dmdtt
October 2nd, 2016, 12:21 am
Forum: Utilities and Plugins
Topic: AC Account Manager (Thwarg Launcher)
Replies: 92
Views: 101241

Re: AC Account Manager (Thwarg Launcher)

I have a request for a change to be made to this launcher, make it by default use multiple paths instead of single install. generally I see on average 10-12 people complaining about corrupt cell.dat files, in server chat and vigeneral every day, having no clue why, and my first question now is alway...
by Dmdtt
September 30th, 2016, 4:05 pm
Forum: VT: Meta Releases
Topic: Beta: Gauntlet Meta
Replies: 59
Views: 50575

Re: Beta: Gauntlet Meta

Why not just use DITs? It saves time and it isn't like they're hard to acquire. With colo rings, you'd have to recall to colo, hand in the ring, then portal recall and run back to the gauntlet. That's after adjusting the meta to support that. Why bother? I thought the amount of work was the same, i...
by Dmdtt
September 30th, 2016, 2:56 pm
Forum: VT: Meta Releases
Topic: Beta: Gauntlet Meta
Replies: 59
Views: 50575

Re: Beta: Gauntlet Meta

currently working on a few things for this meta, Callouts when each room is finished along with time remaining. random /mt face for each room between -60 and 60 degrees along with enabling target by angle for all magic/missile characters. summon command for lobby use to lessen chance of disconnect i...
by Dmdtt
September 30th, 2016, 2:40 pm
Forum: VT: Meta Releases
Topic: Beta: Gauntlet Meta
Replies: 59
Views: 50575

Re: Beta: Gauntlet Meta

Thought of more questions; DIT's are Dark Isle Trophies correct? Purpose is to get rid of vitae? If so I'm thinking of using colo rings. Thoughts? id never think of using colo rings for a bunch of reasons. most important of all is a colo ring requires you to click yes in order to turn in. and I don...
by Dmdtt
September 30th, 2016, 2:38 pm
Forum: VT: Meta Releases
Topic: Beta: Gauntlet Meta
Replies: 59
Views: 50575

Re: Beta: Gauntlet Meta

You should be VERY proud of this dmdtt :). Ran it this morning with 25 toons with well tuned MOB lists (yes, including two melee) and appropriate weapons / Tugak wands and finished with nearly 5 minutes left. Didn't see any problems! Thanks for all of your very hard work on this! Couple questions. ...