Search found 15 matches
- December 14th, 2016, 4:43 pm
- Forum: VT: Meta Support
- Topic: How to copy rules from 1 meta to another
- Replies: 1
- Views: 4996
Re: How to copy rules from 1 meta to another
You can also look at this post for more on the anatomy of a meta file: viewtopic.php?f=24&t=453&p=2696#p2696
- December 13th, 2016, 2:59 pm
- Forum: VT: Meta Releases
- Topic: BETA: "IBControl" - The Road to 2.0 (Updated Ver. 1.9.9)
- Replies: 80
- Views: 134255
Re: BETA: IBControl 1.9.3 "Try and edit THIS!" Edition or The Road to 2.0
Is there an easy way to copy a state from one meta to another? I've made some customizations to my version of IBControl, and I'd hate to have to start over with remaking them in the new version. I've tried digging through the .met files with a text editor, but the syntax isn't that clear and I'm lo...
- December 12th, 2016, 11:46 am
- Forum: VT: Meta Releases
- Topic: BETA: "IBControl" - The Road to 2.0 (Updated Ver. 1.9.9)
- Replies: 80
- Views: 134255
Re: BETA: IBControl 1.9.2 "Try and edit THIS!" Edition or The Road to 2.0
Suggestion for add on:
Never mind, just seen I can do it via !echo command.
Never mind, just seen I can do it via !echo command.
- December 7th, 2016, 5:28 pm
- Forum: VT: General
- Topic: So I had this idea. "Play" a squad.
- Replies: 26
- Views: 30922
Re: So I had this idea. "Play" a squad.
Doog, you have pointed some good points. A few things in addition to the Left side vs Right side that will help maybe understand it a little better. The left side is the Condition, and the right side is the Action. Think of each line as a rule. When a condition is met in game while in that particula...
- December 1st, 2016, 10:51 am
- Forum: News and Announcements
- Topic: I changed the forums around a little...
- Replies: 1
- Views: 7507
Re: I changed the forums around a little...
Looks Good to me
- December 1st, 2016, 10:50 am
- Forum: VT: Meta Support
- Topic: How do I stagger the use of npcs between clients?
- Replies: 8
- Views: 8426
Re: How do I stagger the use of npcs between clients?
I might even have a few use cases where the delay is different. The problematic use cases, however are seldom. For example, when you take your (team) to kill bobo for the first time, is it Kleeoh? who talks for like 30 seconds to flag the char and goes "modal" (won't talk to char "ne...
- November 28th, 2016, 10:32 am
- Forum: VT: Meta Support
- Topic: How do I stagger the use of npcs between clients?
- Replies: 8
- Views: 8426
Re: Request Thread: What tedious task would you like to see "meta'd"
I haven't tried this, but... First you would need to set a variable in default state for doing meta calls, call it sMSCall. Create a metastate (lets call it WaitTime) where it acts on char name, and if name matches, it runs embedded navroute of say 2 seconds. Next Char is 4 secs, and so on. Add to t...
- November 16th, 2016, 10:34 am
- Forum: VT: Nav Releases
- Topic: VSlayer Dungeon Nav
- Replies: 2
- Views: 9451
Re: VSlayer Dungeon Nav
Well, I never noticed it before.... Feel free to take it down.
- November 15th, 2016, 7:52 pm
- Forum: VT: Nav Releases
- Topic: VSlayer Dungeon Nav
- Replies: 2
- Views: 9451
VSlayer Dungeon Nav
Here is a nav file for Vslayer. If you are running IBC's control meta it will automatically take you into the portal.
- October 14th, 2016, 9:29 am
- Forum: VT: Meta Releases
- Topic: Request Thread: What tedious task would you like to see "meta'd"
- Replies: 95
- Views: 102100
Re: Request Thread: What tedious task would you like to see "meta'd"
Yaroz, I've got that. The ones that I run daily are: -Sword of Bellenesse ( http://asheron.wikia.com/wiki/Sword_of_Bellenesse -125 Eater's Jaw http://asheron.wikia.com/wiki/Insatiable_Vault . from the drop, stay left and East @ 4-way to bottom. -40, 60, 90, and 120 Matron Hives. lvl 40 http://asher...