Search found 11 matches

by ozshadow
June 14th, 2016, 3:33 pm
Forum: VT: Meta Support
Topic: Best setup for outdoor group with different buff times ?
Replies: 4
Views: 3695

Re: Best setup for outdoor group with different buff times ?

I seem to recall NavPriorityBoost not having priority over buffing. I need to re-test this, just to see if it was a fluke, but perhaps the idle buffing will minimize it and the chance of a straggler. My initial thought was the stopwatch. I'm not sure as to the exact location, but I was thinking of i...
by ozshadow
June 14th, 2016, 11:56 am
Forum: VT: Meta Releases
Topic: GM: Stipends! Multi-Account Single Meta
Replies: 35
Views: 26652

Re: GM: Stipends! Multi-Account Single Meta

That seemed to work fine. My only red text appeared to come from the titled slots. I extended the logoff time and changed the final route to return back to the mansion. Worked well. Is it supposed to automatically get to the second account and log a character on? I used Multiclient, all logged in at...
by ozshadow
June 14th, 2016, 11:50 am
Forum: VT: Meta Support
Topic: Best setup for outdoor group with different buff times ?
Replies: 4
Views: 3695

Best setup for outdoor group with different buff times ?

What would be the easiest way for a group to run a nav route, stay together, and buff at the same time, especially if they have different Lev 8 spell lengths? I thought about putting a nav route on the leader and setting the others to follow. The complicating factor is how to not lose characters whe...
by ozshadow
June 12th, 2016, 10:11 am
Forum: VT: Meta Releases
Topic: GM: Stipends! Multi-Account Single Meta
Replies: 35
Views: 26652

Re: GM: Stipends! Multi-Account Single Meta

Can you skip a character on an account with 11 without it picking it up as the unnamed 11th?

What happens on an account with fewer than 11 ?
by ozshadow
May 23rd, 2016, 8:09 pm
Forum: VT: Meta Releases
Topic: GM: AdvColoMeta
Replies: 86
Views: 77084

Re: GM: AdvColoMeta

Do the weapon profiles have to be setup or can you run it as is allowing Tank to select default weapons?
by ozshadow
May 18th, 2016, 12:33 pm
Forum: VT: Meta Releases
Topic: GM: IBControl V1.3.0 [Deprecated]
Replies: 127
Views: 96107

Re: GM: IBControl V1.3.0

What exactly do the killtask nav buttons do? Will I need any recalls or ties to utilize them?

For the other nav buttons, are TN gems all that is needed?

Thank you.
by ozshadow
May 18th, 2016, 11:18 am
Forum: VT: Meta Releases
Topic: GM: ChaosControl - Version 2
Replies: 25
Views: 33746

Re: GM: ChaosControl - Version 2

I am running ChaosControl with ChaosHelper. I have specified the character names that can issue commands and it works well. 1. I setup the followme per the instructions by importing the current settings to follow one character. Is there an easy way to setup the program to allow followme (or a simila...
by ozshadow
May 11th, 2016, 11:52 am
Forum: VT: General
Topic: Ghosting and Navigation bugging
Replies: 6
Views: 4746

Re: Ghosting and Navigation bugging

I see the action is "Set Watchdog" What I do not understand is how to implement it. It is not detailed anywhere. From the description it would appear it is set in something like the default fighting state and if a character does not move, somehow a second state would be implemented. How th...
by ozshadow
May 10th, 2016, 7:14 pm
Forum: VT: General
Topic: Ghosting and Navigation bugging
Replies: 6
Views: 4746

Re: Ghosting and Navigation bugging

I reviewed the links, but I guess I really do not understand this at all.
by ozshadow
May 10th, 2016, 3:42 pm
Forum: VT: General
Topic: Ghosting and Navigation bugging
Replies: 6
Views: 4746

Re: Ghosting and Navigation bugging

Thank you. None of these were melee. 7 mages and 1 missile. I only run the nav route I created which was just a linear route ran back and forth - one time basically covers all areas of a dungeon. I have yet to explore creating or incorporating that into a meta. I searched for watchdog rules, but did...