1 CondAct 5 CType AType CData AData State n n n n n 9 i 1 i 3 i 0 TABLE 2 K V n n 6 i 7 TABLE 2 k v n n 1 s e s setvar[taskShadow, 0] i 7 TABLE 2 k v n n 1 s e s setvar[taskGrievver, 0] i 7 TABLE 2 k v n n 1 s e s setvar[taskLord, 0] i 7 TABLE 2 k v n n 1 s e s setvar[taskFlyer, 0] i 7 TABLE 2 k v n n 1 s e s setvar[taskMargul, 0] i 1 s Listen s ClearVars i 1 i 2 i 0 s All kill tasks complete! s Complete i 0 i 0 i 0 i 0 s Default i 4 i 3 s ^You have killed 25 Panumbris Shadows TABLE 2 K V n n 2 i 7 TABLE 2 k v n n 1 s e s setvar[taskShadow, getvar[taskShadow]+1] i 2 s Shadow task complete! s Listen i 4 i 3 s ^You have killed 15 Grievver Shredders TABLE 2 K V n n 2 i 7 TABLE 2 k v n n 1 s e s setvar[taskGrievver, getvar[taskGrievver]+1] i 2 s Grievver task complete! s Listen i 4 i 3 s ^You have killed 15 Void Lords TABLE 2 K V n n 2 i 7 TABLE 2 k v n n 1 s e s setvar[taskLord, getvar[taskLord]+1] i 2 s Void Lord task complete! s Listen i 4 i 3 s ^You have killed 15 Shadow Flyers TABLE 2 K V n n 2 i 7 TABLE 2 k v n n 1 s e s setvar[taskFlyer, getvar[taskFlyer]+1] i 2 s Shadow Flyer task complete! s Listen i 4 i 3 s ^You have killed 15 Devourer Marguls TABLE 2 K V n n 2 i 7 TABLE 2 k v n n 1 s e s setvar[taskMargul, getvar[taskMargul]+1] i 2 s Devourer Margul task complete! s Listen i 2 i 1 TABLE 2 K V n n 5 i 26 TABLE 2 k v n n 1 s e s getvar[taskShadow]==1 i 26 TABLE 2 k v n n 1 s e s getvar[taskGrievver]==1 i 26 TABLE 2 k v n n 1 s e s getvar[taskLord]==1 i 26 TABLE 2 k v n n 1 s e s getvar[taskFlyer]==1 i 26 TABLE 2 k v n n 1 s e s getvar[taskMargul]==1 s Complete s Listen