1 CondAct 5 CType AType CData AData State n n n n n 251 i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Quicksilver Pea s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true i 26 TABLE 2 k v n n 1 s e s getvar[alembic]==true s Make-ConcBloodSeekerInfusion s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodseeker Infusion s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true s Make-ConcBloodSeekerOil s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Stibnite Pea s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true i 26 TABLE 2 k v n n 1 s e s getvar[alembic]==true s Make-ConcBloodHunterInfusion s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodhunter Infusion s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true s Make-ConcBloodHunterOil s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Turpeth Pea s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true i 26 TABLE 2 k v n n 1 s e s getvar[alembic]==true s Make-ConcFireInfusion s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Concentrated Fire Infusion s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true s Make-ConcFireOil s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Colcothar Pea s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true i 26 TABLE 2 k v n n 1 s e s getvar[alembic]==true s Make-ConcFrostInfusion s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Concentrated Frost Infusion s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true s Make-ConcFrostOil s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Brimstone Pea s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true i 26 TABLE 2 k v n n 1 s e s getvar[alembic]==true s Make-ConcAcidInfusion s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Concentrated Acid Infusion s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true s Make-ConcAcidOil s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Cobalt Pea s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true i 26 TABLE 2 k v n n 1 s e s getvar[alembic]==true s Make-ConcLightningInfusion s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Concentrated Lightning Infusion s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true s Make-ConcLightningOil s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodseeker Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapGreaterArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodhunter Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapDeadlyArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Acid Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapGreaterAcidArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Acid Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapDeadlyAcidArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Fire Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapGreaterFireArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Fire Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapDeadlyFireArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Frost Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapGreaterFrostArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Frost Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapDeadlyFrostArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Lightning Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapGreaterLightningArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Lightning Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapDeadlyLightningArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Blunt Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodseeker Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapGreaterBluntArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Blunt Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodhunter Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapDeadlyBluntArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Armor Piercing Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodseeker Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapGreaterArmorPiercingArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Armor Piercing Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodhunter Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapDeadlyArmorPiercingArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Frog Crotch Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodseeker Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapGreaterFrogCrotchArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Frog Crotch Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodhunter Oil s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true s Make-WrapDeadlyFrogCrotchArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Treated Hyssop s c i 1 i 12 TABLE 2 k v n n 2 s n s Treated Mandrake s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[healing]==true s Make-CombinedHyssopMandrake s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Simple Dried Rations s c i 1 i 12 TABLE 2 k v n n 2 s n s Hot Sauce s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[cooking]==true s Make-SimpleDriedHealthRations s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Elaborate Dried Rations s c i 1 i 12 TABLE 2 k v n n 2 s n s Hot Sauce s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[cooking]==true s Make-ElabDriedHealthRations s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Simple Dried Rations s c i 1 i 12 TABLE 2 k v n n 2 s n s Cinnamon s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[cooking]==true s Make-SimpleDriedManaRations s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Elaborate Dried Rations s c i 1 i 12 TABLE 2 k v n n 2 s n s Cinnamon s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[cooking]==true s Make-ElabDriedManaRations s Check i 2 i 1 TABLE 2 K V n n 4 i 12 TABLE 2 k v n n 2 s n s Wood Heart s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[ictool]==true i 26 TABLE 2 k v n n 1 s e s getvar[lockpick]==true i 26 TABLE 2 k v n n 1 s e s getvar[hearts]==true s Make-IntricateWoodenKey s Check i 2 i 1 TABLE 2 K V n n 4 i 12 TABLE 2 k v n n 2 s n s Copper Heart s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[ictool]==true i 26 TABLE 2 k v n n 1 s e s getvar[lockpick]==true i 26 TABLE 2 k v n n 1 s e s getvar[hearts]==true s Make-IntricateCopperKey s Check i 2 i 1 TABLE 2 K V n n 4 i 12 TABLE 2 k v n n 2 s n s Obsidian Heart s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[ictool]==true i 26 TABLE 2 k v n n 1 s e s getvar[lockpick]==true i 26 TABLE 2 k v n n 1 s e s getvar[hearts]==true s Make-IntricateObsidianKey s Check i 2 i 1 TABLE 2 K V n n 3 i 3 TABLE 2 K V n n 9 i 12 TABLE 2 k v n n 2 s n s Hennacin Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Lapyan Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Colban Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Berimphur Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Argenory Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Minalim Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Relanim Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Thananim Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Verdalim Plant s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true i 26 TABLE 2 k v n n 1 s e s getvar[mortar]==true s Make-CrushedPlants s Check i 2 i 1 TABLE 2 K V n n 3 i 3 TABLE 2 K V n n 9 i 12 TABLE 2 k v n n 2 s n s Crushed Argenory Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Berimphur Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Colban Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Hennacin Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Lapyan Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Minalim Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Relanim Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Thananim Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Verdalim Plant s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true i 12 TABLE 2 k v n n 2 s n s Neutral Balm s c i 1 s Make-VialofDye s Check i 2 i 1 TABLE 2 K V n n 4 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true i 26 TABLE 2 k v n n 1 s e s getvar[chorizite]==true i 26 TABLE 2 k v n n 1 s e s getvar[chor]==true s Make-WrapGreaterChoriziteArrowheads s Check i 2 i 1 TABLE 2 K V n n 4 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true i 26 TABLE 2 k v n n 1 s e s getvar[chorizite]==true i 26 TABLE 2 k v n n 1 s e s getvar[chor]==true s Make-WrapDeadlyChoriziteArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true i 26 TABLE 2 k v n n 1 s e s getvar[barbed]==true s Make-WrapGreaterBarbedArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[fletching]==true i 26 TABLE 2 k v n n 1 s e s getvar[barbed]==true s Make-WrapDeadlyBarbedArrowheads s Check i 2 i 1 TABLE 2 K V n n 3 i 3 TABLE 2 K V n n 8 i 12 TABLE 2 k v n n 2 s n s Mangled Dark Key s c i 1 i 12 TABLE 2 k v n n 2 s n s Twisted Dark Key s c i 1 i 12 TABLE 2 k v n n 2 s n s Shattered Mana Forge Key s c i 1 i 12 TABLE 2 k v n n 2 s n s Virindi Singularity Key s c i 1 i 12 TABLE 2 k v n n 2 s n s Virindi Master Key s c i 1 i 12 TABLE 2 k v n n 2 s n s Virindi Directive Key s c i 1 i 12 TABLE 2 k v n n 2 s n s Broken Black Marrow Key s c i 1 i 12 TABLE 2 k v n n 2 s n s Misshapen Bone Fragment s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[lockpick]==true i 26 TABLE 2 k v n n 1 s e s getvar[ictool]==true s Make-Keys s Check i 2 i 1 TABLE 2 K V n n 3 i 3 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Refined Chorizite Chunk s c i 1 i 12 TABLE 2 k v n n 2 s n s Refined Medium-Grade Chorizite s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true i 26 TABLE 2 k v n n 1 s e s getvar[mortar]==true s Make-GroundChorizite s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Ground Chorizite s c i 1 i 12 TABLE 2 k v n n 2 s n s Vitriol s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true s Make-Chorizite s Check i 3 i 1 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Pyreal Mote s c i 2 i 12 TABLE 2 k v n n 2 s n s Pyreal Sliver s c i 2 s Make-PyrealSliver/Nugget s Check i 2 i 1 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Pyreal Nugget s c i 2 i 26 TABLE 2 k v n n 1 s e s getvar[bar]==true s Make-PyrealBar s Check i 2 i 1 TABLE 2 K V n n 3 i 12 TABLE 2 k v n n 2 s n s Pyreal Bar s c i 2 i 26 TABLE 2 k v n n 1 s e s getvar[ingot]==true i 26 TABLE 2 k v n n 1 s e s getvar[alchemy]==true s Make-PyrealIngot s Check i 1 i 3 i 0 TABLE 2 K V n n 2 i 7 TABLE 2 k v n n 1 s e s clearallvars[] i 1 s Default s Check i 1 i 3 i 0 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s o s idlepeacemode s v s true i 12 TABLE 2 k v n n 2 s o s autostack s v s true s Default i 26 i 7 TABLE 2 k v n n 1 s e s getcharskill_traininglevel[38]>=2 TABLE 2 k v n n 1 s e s setvar[alchemy, true] s Default i 26 i 7 TABLE 2 k v n n 1 s e s getcharskill_traininglevel[39]>=2 TABLE 2 k v n n 1 s e s setvar[cooking, true] s Default i 26 i 7 TABLE 2 k v n n 1 s e s getcharskill_traininglevel[21]>=2 TABLE 2 k v n n 1 s e s setvar[healing, true] s Default i 26 i 7 TABLE 2 k v n n 1 s e s getcharskill_traininglevel[23]>=2 TABLE 2 k v n n 1 s e s setvar[lockpick, true] s Default i 26 i 7 TABLE 2 k v n n 1 s e s getcharskill_traininglevel[37]>=2 TABLE 2 k v n n 1 s e s setvar[fletching, true] s Default i 12 i 7 TABLE 2 k v n n 2 s n s Alembic s c i 1 TABLE 2 k v n n 1 s e s setvar[alembic, true] s Default i 12 i 7 TABLE 2 k v n n 2 s n s Intricate Carving Tool s c i 1 TABLE 2 k v n n 1 s e s setvar[ictool, true] s Default i 12 i 7 TABLE 2 k v n n 2 s n s Mortar and Pestle s c i 1 TABLE 2 k v n n 1 s e s setvar[mortar, true] s Default i 12 i 7 TABLE 2 k v n n 2 s n s Barbed Fletching Tool s c i 1 TABLE 2 k v n n 1 s e s setvar[barbed, true] s Default i 12 i 7 TABLE 2 k v n n 2 s n s Chorizite Fletching Tool s c i 1 TABLE 2 k v n n 1 s e s setvar[chorizite, true] s Default i 1 i 13 i 0 TABLE 2 k v n n 2 s n s AutoCrafter s x ba 2341 s Default i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-Chorizite s Make-Chorizite i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Ground Chorizite s c i 1 i 12 TABLE 2 k v n n 2 s n s Vitriol s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Ground Chorizite], wobjectfindininventorybyname[Vitriol]] s Make-Chorizite i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Ground Chorizite s c i 0 i 11 TABLE 2 k v n n 2 s n s Vitriol s c i 0 s Check s Make-Chorizite i 1 i 1 i 0 s Make-Chorizite s Make-Chorizite i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-CombinedHyssopMandrake s Make-CombinedHyssopMandrake i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Treated Hyssop s c i 1 i 12 TABLE 2 k v n n 2 s n s Treated Mandrake s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Treated Hyssop], wobjectfindininventorybyname[Treated Mandrake]] s Make-CombinedHyssopMandrake i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Treated Hyssop s c i 0 i 11 TABLE 2 k v n n 2 s n s Treated Mandrake s c i 0 s Check s Make-CombinedHyssopMandrake i 1 i 1 i 0 s Make-CombinedHyssopMandrake s Make-CombinedHyssopMandrake i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-ConcAcidInfusion s Make-ConcAcidInfusion i 12 i 7 TABLE 2 k v n n 2 s n s Brimstone Pea s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Alembic], wobjectfindininventorybyname[Brimstone Pea]] s Make-ConcAcidInfusion i 11 i 1 TABLE 2 k v n n 2 s n s Brimstone Pea s c i 0 s Check s Make-ConcAcidInfusion i 1 i 1 i 0 s Make-ConcAcidInfusion s Make-ConcAcidInfusion i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-ConcAcidOil s Make-ConcAcidOil i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Acid Infusion s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Acid Infusion], wobjectfindininventorybyname[Concentrated Aqua Incanta]] s Make-ConcAcidOil i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Acid Infusion s c i 0 i 11 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 0 s Check s Make-ConcAcidOil i 1 i 1 i 0 s Make-ConcAcidOil s Make-ConcAcidOil i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-ConcBloodHunterInfusion s Make-ConcBloodHunterInfusion i 12 i 7 TABLE 2 k v n n 2 s n s Stibnite Pea s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Alembic], wobjectfindininventorybyname[Stibnite Pea]] s Make-ConcBloodHunterInfusion i 11 i 1 TABLE 2 k v n n 2 s n s Stibnite Pea s c i 0 s Check s Make-ConcBloodHunterInfusion i 1 i 1 i 0 s Make-ConcBloodHunterInfusion s Make-ConcBloodHunterInfusion i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-ConcBloodHunterOil s Make-ConcBloodHunterOil i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodhunter Infusion s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Bloodhunter Infusion], wobjectfindininventorybyname[Concentrated Aqua Incanta]] s Make-ConcBloodHunterOil i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Bloodhunter Infusion s c i 0 i 11 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 0 s Check s Make-ConcBloodHunterOil i 1 i 1 i 0 s Make-ConcBloodHunterOil s Make-ConcBloodHunterOil i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-ConcBloodSeekerInfusion s Make-ConcBloodSeekerInfusion i 12 i 7 TABLE 2 k v n n 2 s n s Quicksilver Pea s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Alembic], wobjectfindininventorybyname[Quicksilver Pea]] s Make-ConcBloodSeekerInfusion i 11 i 1 TABLE 2 k v n n 2 s n s Quicksilver Pea s c i 0 s Check s Make-ConcBloodSeekerInfusion i 1 i 1 i 0 s Make-ConcBloodSeekerInfusion s Make-ConcBloodSeekerInfusion i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-ConcBloodSeekerOil s Make-ConcBloodSeekerOil i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodseeker Infusion s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Bloodseeker Infusion], wobjectfindininventorybyname[Concentrated Aqua Incanta]] s Make-ConcBloodSeekerOil i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Bloodseeker Infusion s c i 0 i 11 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 0 s Check s Make-ConcBloodSeekerOil i 1 i 1 i 0 s Make-ConcBloodSeekerOil s Make-ConcBloodSeekerOil i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-ConcFireInfusion s Make-ConcFireInfusion i 12 i 7 TABLE 2 k v n n 2 s n s Turpeth Pea s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Alembic], wobjectfindininventorybyname[Turpeth Pea]] s Make-ConcFireInfusion i 11 i 1 TABLE 2 k v n n 2 s n s Turpeth Pea s c i 0 s Check s Make-ConcFireInfusion i 1 i 1 i 0 s Make-ConcFireInfusion s Make-ConcFireInfusion i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-ConcFireOil s Make-ConcFireOil i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Fire Infusion s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Fire Infusion], wobjectfindininventorybyname[Concentrated Aqua Incanta]] s Make-ConcFireOil i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Fire Infusion s c i 0 i 11 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 0 s Check s Make-ConcFireOil i 1 i 1 i 0 s Make-ConcFireOil s Make-ConcFireOil i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-ConcFrostInfusion s Make-ConcFrostInfusion i 12 i 7 TABLE 2 k v n n 2 s n s Colcothar Pea s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Alembic], wobjectfindininventorybyname[Colcothar Pea]] s Make-ConcFrostInfusion i 11 i 1 TABLE 2 k v n n 2 s n s Colcothar Pea s c i 0 s Check s Make-ConcFrostInfusion i 1 i 1 i 0 s Make-ConcFrostInfusion s Make-ConcFrostInfusion i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-ConcFrostOil s Make-ConcFrostOil i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Frost Infusion s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Frost Infusion], wobjectfindininventorybyname[Concentrated Aqua Incanta]] s Make-ConcFrostOil i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Frost Infusion s c i 0 i 11 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 0 s Check s Make-ConcFrostOil i 1 i 1 i 0 s Make-ConcFrostOil s Make-ConcFrostOil i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-ConcLightningInfusion s Make-ConcLightningInfusion i 12 i 7 TABLE 2 k v n n 2 s n s Cobalt Pea s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Alembic], wobjectfindininventorybyname[Cobalt Pea]] s Make-ConcLightningInfusion i 11 i 1 TABLE 2 k v n n 2 s n s Cobalt Pea s c i 0 s Check s Make-ConcLightningInfusion i 1 i 1 i 0 s Make-ConcLightningInfusion s Make-ConcLightningInfusion i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-ConcLightningOil s Make-ConcLightningOil i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Lightning Infusion s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Lightning Infusion], wobjectfindininventorybyname[Concentrated Aqua Incanta]] s Make-ConcLightningOil i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Lightning Infusion s c i 0 i 11 TABLE 2 k v n n 2 s n s Concentrated Aqua Incanta s c i 0 s Check s Make-ConcLightningOil i 1 i 1 i 0 s Make-ConcLightningOil s Make-ConcLightningOil i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-CrushedPlants s Make-CrushedPlants i 3 i 3 TABLE 2 K V n n 9 i 12 TABLE 2 k v n n 2 s n s Argenory Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Berimphur Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Colban Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Hennacin Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Lapyan Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Minalim Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Relanim Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Thananim Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Verdalim Plant s c i 1 TABLE 2 K V n n 9 i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Mortar and Pestle], wobjectfindininventorybyname[Argenory Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Mortar and Pestle], wobjectfindininventorybyname[Berimphur Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Mortar and Pestle], wobjectfindininventorybyname[Colban Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Mortar and Pestle], wobjectfindininventorybyname[Hennacin Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Mortar and Pestle], wobjectfindininventorybyname[Lapyan Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Mortar and Pestle], wobjectfindininventorybyname[Minalim Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Mortar and Pestle], wobjectfindininventorybyname[Relanim Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Mortar and Pestle], wobjectfindininventorybyname[Thananim Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Mortar and Pestle], wobjectfindininventorybyname[Verdalim Plant]] s Make-CrushedPlants i 2 i 1 TABLE 2 K V n n 9 i 11 TABLE 2 k v n n 2 s n s Argenory Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Berimphur Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Colban Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Hennacin Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Lapyan Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Minalim Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Relanim Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Thananim Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Verdalim Plant s c i 0 s Check s Make-CrushedPlants i 1 i 1 i 0 s Make-CrushedPlants s Make-CrushedPlants i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-ElabDriedHealthRations s Make-ElabDriedHealthRations i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Elaborate Dried Rations s c i 1 i 12 TABLE 2 k v n n 2 s n s Hot Sauce s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Hot Sauce], wobjectfindininventorybyname[Elaborate Dried Rations]] s Make-ElabDriedHealthRations i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Elaborate Dried Rations s c i 0 i 11 TABLE 2 k v n n 2 s n s Hot Sauce s c i 0 s Check s Make-ElabDriedHealthRations i 1 i 1 i 0 s Make-ElabDriedHealthRations s Make-ElabDriedHealthRations i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-ElabDriedManaRations s Make-ElabDriedManaRations i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Elaborate Dried Rations s c i 1 i 12 TABLE 2 k v n n 2 s n s Cinnamon s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Cinnamon], wobjectfindininventorybyname[Elaborate Dried Rations]] s Make-ElabDriedManaRations i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Elaborate Dried Rations s c i 0 i 11 TABLE 2 k v n n 2 s n s Cinnamon s c i 0 s Check s Make-ElabDriedManaRations i 1 i 1 i 0 s Make-ElabDriedManaRations s Make-ElabDriedManaRations i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-GroundChorizite s Make-GroundChorizite i 3 i 3 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Refined Chorizite Chunk s c i 1 i 12 TABLE 2 k v n n 2 s n s Refined Medium-Grade Chorizite s c i 1 TABLE 2 K V n n 2 i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Mortar and Pestile], wobjectfindininventorybyname[Refined Chorizite Chunk]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Mortar and Pestile], wobjectfindininventorybyname[Refined Medium-Grade Chorizite]] s Make-GroundChorizite i 2 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Refined Chorizite Chunk s c i 0 i 11 TABLE 2 k v n n 2 s n s Refined Medium-Grade Chorizite s c i 0 s Check s Make-GroundChorizite i 1 i 1 i 0 s Make-GroundChorizite s Make-GroundChorizite i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-IntricateCopperKey s Make-IntricateCopperKey i 2 i 7 TABLE 2 K V n n 1 i 12 TABLE 2 k v n n 2 s n s Copper Heart s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Intricate Carving Tool], wobjectfindininventorybyname[Copper Heart]] s Make-IntricateCopperKey i 11 i 1 TABLE 2 k v n n 2 s n s Copper Heart s c i 0 s Check s Make-IntricateCopperKey i 1 i 1 i 0 s Make-IntricateCopperKey s Make-IntricateCopperKey i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-IntricateObsidianKey s Make-IntricateObsidianKey i 2 i 7 TABLE 2 K V n n 1 i 12 TABLE 2 k v n n 2 s n s Obsidian Heart s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Intricate Carving Tool], wobjectfindininventorybyname[Obsidian Heart]] s Make-IntricateObsidianKey i 3 i 1 TABLE 2 K V n n 1 i 11 TABLE 2 k v n n 2 s n s Obsidian Heart s c i 0 s Check s Make-IntricateObsidianKey i 1 i 1 i 0 s Make-IntricateObsidianKey s Make-IntricateObsidianKey i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-IntricateWoodenKey s Make-IntricateWoodenKey i 2 i 7 TABLE 2 K V n n 1 i 12 TABLE 2 k v n n 2 s n s Wood Heart s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Intricate Carving Tool], wobjectfindininventorybyname[Wood Heart]] s Make-IntricateWoodenKey i 3 i 1 TABLE 2 K V n n 1 i 11 TABLE 2 k v n n 2 s n s Wood Heart s c i 0 s Check s Make-IntricateWoodenKey i 1 i 1 i 0 s Make-IntricateWoodenKey s Make-IntricateWoodenKey i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-Keys s Make-Keys i 3 i 3 TABLE 2 K V n n 8 i 12 TABLE 2 k v n n 2 s n s Mangled Dark Key s c i 1 i 12 TABLE 2 k v n n 2 s n s Twisted Dark Key s c i 1 i 12 TABLE 2 k v n n 2 s n s Virindi Singularity Key s c i 1 i 12 TABLE 2 k v n n 2 s n s Virindi Directive Key s c i 1 i 12 TABLE 2 k v n n 2 s n s Virindi Master Key s c i 1 i 12 TABLE 2 k v n n 2 s n s Broken Black Marrow Key s c i 1 i 12 TABLE 2 k v n n 2 s n s Misshapen Bone Fragment s c i 1 i 12 TABLE 2 k v n n 2 s n s Shattered Mana Forge Key s c i 1 TABLE 2 K V n n 8 i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Intricate Carving Tool], wobjectfindininventorybyname[Mangled Dark Key]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Intricate Carving Tool], wobjectfindininventorybyname[Twisted Dark Key]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Intricate Carving Tool], wobjectfindininventorybyname[Virindi Singularity Key]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Intricate Carving Tool], wobjectfindininventorybyname[Virindi Directive Key]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Intricate Carving Tool], wobjectfindininventorybyname[Virindi Master Key]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Intricate Carving Tool], wobjectfindininventorybyname[Broken Black Marrow Key]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Intricate Carving Tool], wobjectfindininventorybyname[Misshapen Bone Fragment]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Intricate Carving Tool], wobjectfindininventorybyname[Shattered Mana Forge Key]] s Make-Keys i 2 i 1 TABLE 2 K V n n 8 i 12 TABLE 2 k v n n 2 s n s Mangled Dark Key s c i 0 i 12 TABLE 2 k v n n 2 s n s Twisted Dark Key s c i 0 i 12 TABLE 2 k v n n 2 s n s Virindi Singularity Key s c i 0 i 12 TABLE 2 k v n n 2 s n s Virindi Directive Key s c i 0 i 12 TABLE 2 k v n n 2 s n s Virindi Master Key s c i 0 i 12 TABLE 2 k v n n 2 s n s Broken Black Marrow Key s c i 0 i 12 TABLE 2 k v n n 2 s n s Misshapen Bone Fragment s c i 0 i 12 TABLE 2 k v n n 2 s n s Shattered Mana Forge Key s c i 0 s Check s Make-Keys i 1 i 1 i 0 s Make-Keys s Make-Keys i 12 i 2 TABLE 2 k v n n 2 s n s Pyreal Nugget s c i 2 s /mt useip Pyreal Nugget on Pyreal Nugget s Make-PyrealBar i 11 i 1 TABLE 2 k v n n 2 s n s Pyreal Nugget s c i 1 s Check s Make-PyrealBar i 1 i 1 i 0 s Make-PyrealBar s Make-PyrealBar i 12 i 2 TABLE 2 k v n n 2 s n s Pyreal Bar s c i 2 s /mt useip Pyreal Bar on Pyreal Bar s Make-PyrealIngot i 11 i 1 TABLE 2 k v n n 2 s n s Pyreal Bar s c i 1 s Check s Make-PyrealIngot i 1 i 1 i 0 s Make-PyrealIngot s Make-PyrealIngot i 3 i 3 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Pyreal Mote s c i 2 i 12 TABLE 2 k v n n 2 s n s Pyreal Sliver s c i 2 TABLE 2 K V n n 2 i 2 s /mt useip Mote on Mote i 2 s /mt useip Pyreal Sliver on Pyreal Sliver s Make-PyrealSliver/Nugget i 2 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Pyreal Mote s c i 1 i 11 TABLE 2 k v n n 2 s n s Pyreal Sliver s c i 1 s Check s Make-PyrealSliver/Nugget i 1 i 1 i 0 s Make-PyrealSliver/Nugget s Make-PyrealSliver/Nugget i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-SimpleDriedHealthRations s Make-SimpleDriedHealthRations i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Simple Dried Rations s c i 1 i 12 TABLE 2 k v n n 2 s n s Hot Sauce s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Hot Sauce], wobjectfindininventorybyname[Simple Dried Rations]] s Make-SimpleDriedHealthRations i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Simple Dried Rations s c i 0 i 11 TABLE 2 k v n n 2 s n s Hot Sauce s c i 0 s Check s Make-SimpleDriedHealthRations i 1 i 1 i 0 s Make-SimpleDriedHealthRations s Make-SimpleDriedHealthRations i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-SimpleDriedManaRations s Make-SimpleDriedManaRations i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Simple Dried Rations s c i 1 i 12 TABLE 2 k v n n 2 s n s Cinnamon s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Cinnamon], wobjectfindininventorybyname[Simple Dried Rations]] s Make-SimpleDriedManaRations i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Simple Dried Rations s c i 0 i 11 TABLE 2 k v n n 2 s n s Cinnamon s c i 0 s Check s Make-SimpleDriedManaRations i 1 i 1 i 0 s Make-SimpleDriedManaRations s Make-SimpleDriedManaRations i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-VialofDye s Make-VialofDye i 2 i 3 TABLE 2 K V n n 2 i 3 TABLE 2 K V n n 9 i 12 TABLE 2 k v n n 2 s n s Crushed Argenory Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Berimphur Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Colban Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Hennacin Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Lapyan Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Minalim Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Relanim Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Thananim Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Crushed Verdalim Plant s c i 1 i 12 TABLE 2 k v n n 2 s n s Neutral Balm s c i 1 TABLE 2 K V n n 9 i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Neutral Balm], wobjectfindininventorybyname[Crushed Argenory Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Neutral Balm], wobjectfindininventorybyname[Crushed Berimphur Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Neutral Balm], wobjectfindininventorybyname[Crushed Colban Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Neutral Balm], wobjectfindininventorybyname[Crushed Hennacin Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Neutral Balm], wobjectfindininventorybyname[Crushed Lapyan Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Neutral Balm], wobjectfindininventorybyname[Crushed Minalim Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Neutral Balm], wobjectfindininventorybyname[Crushed Relanim Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Neutral Balm], wobjectfindininventorybyname[Crushed Thananim Plant]] i 7 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Neutral Balm], wobjectfindininventorybyname[Crushed Verdalim Plant]] s Make-VialofDye i 3 i 1 TABLE 2 K V n n 2 i 2 TABLE 2 K V n n 9 i 11 TABLE 2 k v n n 2 s n s Crushed Argenory Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Crushed Berimphur Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Crushed Colban Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Crushed Hennacin Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Crushed Lapyan Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Crushed Minalim Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Crushed Relanim Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Crushed Thananim Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Crushed Verdalim Plant s c i 0 i 11 TABLE 2 k v n n 2 s n s Neutral Balm s c i 0 s Check s Make-VialofDye i 1 i 1 i 0 s Make-VialofDye s Make-VialofDye i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapDeadlyAcidArrowheads s Make-WrapDeadlyAcidArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Acid Oil s c i 1 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Acid Oil], wobjectfindininventorybyname[Wrapped Bundle of Deadly Arrowheads]] s Make-WrapDeadlyAcidArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Acid Oil s c i 0 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 0 s Check s Make-WrapDeadlyAcidArrowheads i 1 i 1 i 0 s Make-WrapDeadlyAcidArrowheads s Make-WrapDeadlyAcidArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapDeadlyArmorPiercingArrowheads s Make-WrapDeadlyArmorPiercingArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Armor Piercing Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodhunter Oil s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Bloodhunter Oil], wobjectfindininventorybyname[Wrapped Bundle of Greater Armor Piercing Arrowheads]] s Make-WrapDeadlyArmorPiercingArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Armor Piercing Arrowheads s c i 0 i 11 TABLE 2 k v n n 2 s n s Concentrated Bloodhunter Oil s c i 0 s Check s Make-WrapDeadlyArmorPiercingArrowheads i 1 i 1 i 0 s Make-WrapDeadlyArmorPiercingArrowheads s Make-WrapDeadlyArmorPiercingArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapDeadlyArrowheads s Make-WrapDeadlyArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodhunter Oil s c i 1 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Bloodhunter Oil], wobjectfindininventorybyname[Wrapped Bundle of Greater Arrowheads]] s Make-WrapDeadlyArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Bloodhunter Oil s c i 0 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 0 s Check s Make-WrapDeadlyArrowheads i 1 i 1 i 0 s Make-WrapDeadlyArrowheads s Make-WrapDeadlyArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapDeadlyBarbedArrowheads s Make-WrapDeadlyBarbedArrowheads i 2 i 7 TABLE 2 K V n n 1 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Barbed Fletching Tool], wobjectfindininventorybyname[Wrapped Bundle of Deadly Arrowheads]] s Make-WrapDeadlyBarbedArrowheads i 3 i 1 TABLE 2 K V n n 1 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 0 s Check s Make-WrapDeadlyBarbedArrowheads i 1 i 1 i 0 s Make-WrapDeadlyBarbedArrowheads s Make-WrapDeadlyBarbedArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapDeadlyBluntArrowheads s Make-WrapDeadlyBluntArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Blunt Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodhunter Oil s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Bloodhunter Oil], wobjectfindininventorybyname[Wrapped Bundle of Greater Blunt Arrowheads]] s Make-WrapDeadlyBluntArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Blunt Arrowheads s c i 0 i 11 TABLE 2 k v n n 2 s n s Concentrated Bloodhunter Oil s c i 0 s Check s Make-WrapDeadlyBluntArrowheads i 1 i 1 i 0 s Make-WrapDeadlyBluntArrowheads s Make-WrapDeadlyBluntArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapDeadlyChoriziteArrowheads s Make-WrapDeadlyChoriziteArrowheads i 2 i 7 TABLE 2 K V n n 1 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Chorizite Fletching Tool], wobjectfindininventorybyname[Wrapped Bundle of Deadly Arrowheads]] s Make-WrapDeadlyChoriziteArrowheads i 3 i 1 TABLE 2 K V n n 1 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 0 s Check s Make-WrapDeadlyChoriziteArrowheads i 1 i 1 i 0 s Make-WrapDeadlyChoriziteArrowheads s Make-WrapDeadlyChoriziteArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapDeadlyFireArrowheads s Make-WrapDeadlyFireArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Fire Oil s c i 1 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Fire Oil], wobjectfindininventorybyname[Wrapped Bundle of Deadly Arrowheads]] s Make-WrapDeadlyFireArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Fire Oil s c i 0 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 0 s Check s Make-WrapDeadlyFireArrowheads i 1 i 1 i 0 s Make-WrapDeadlyFireArrowheads s Make-WrapDeadlyFireArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapDeadlyFrogCrotchArrowheads s Make-WrapDeadlyFrogCrotchArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Frog Crotch Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodhunter Oil s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Bloodhunter Oil], wobjectfindininventorybyname[Wrapped Bundle of Greater Frog Crotch Arrowheads]] s Make-WrapDeadlyFrogCrotchArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Frog Crotch Arrowheads s c i 0 i 11 TABLE 2 k v n n 2 s n s Concentrated Bloodhunter Oil s c i 0 s Check s Make-WrapDeadlyFrogCrotchArrowheads i 1 i 1 i 0 s Make-WrapDeadlyFrogCrotchArrowheads s Make-WrapDeadlyFrogCrotchArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapDeadlyFrostArrowheads s Make-WrapDeadlyFrostArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Frost Oil s c i 1 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Frost Oil], wobjectfindininventorybyname[Wrapped Bundle of Deadly Arrowheads]] s Make-WrapDeadlyFrostArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Frost Oil s c i 0 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 0 s Check s Make-WrapDeadlyFrostArrowheads i 1 i 1 i 0 s Make-WrapDeadlyFrostArrowheads s Make-WrapDeadlyFrostArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapDeadlyLightningArrowheads s Make-WrapDeadlyLightningArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Lightning Oil s c i 1 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Lightning Oil], wobjectfindininventorybyname[Wrapped Bundle of Deadly Arrowheads]] s Make-WrapDeadlyLightningArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Lightning Oil s c i 0 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Deadly Arrowheads s c i 0 s Check s Make-WrapDeadlyLightningArrowheads i 1 i 1 i 0 s Make-WrapDeadlyLightningArrowheads s Make-WrapDeadlyLightningArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapGreaterAcidArrowheads s Make-WrapGreaterAcidArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Acid Oil s c i 1 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Acid Oil], wobjectfindininventorybyname[Wrapped Bundle of Greater Arrowheads]] s Make-WrapGreaterAcidArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Acid Oil s c i 0 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 0 s Check s Make-WrapGreaterAcidArrowheads i 1 i 1 i 0 s Make-WrapGreaterAcidArrowheads s Make-WrapGreaterAcidArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapGreaterArmorPiercingArrowheads s Make-WrapGreaterArmorPiercingArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Armor Piercing Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodseeker Oil s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Bloodseeker Oil], wobjectfindininventorybyname[Wrapped Bundle of Armor Piercing Arrowheads]] s Make-WrapGreaterArmorPiercingArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Armor Piercing Arrowheads s c i 0 i 11 TABLE 2 k v n n 2 s n s Concentrated Bloodseeker Oil s c i 0 s Check s Make-WrapGreaterArmorPiercingArrowheads i 1 i 1 i 0 s Make-WrapGreaterArmorPiercingArrowheads s Make-WrapGreaterArmorPiercingArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapGreaterArrowheads s Make-WrapGreaterArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodseeker Oil s c i 1 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Arrowheads s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Bloodseeker Oil], wobjectfindininventorybyname[Wrapped Bundle of Arrowheads]] s Make-WrapGreaterArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Bloodseeker Oil s c i 0 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Arrowheads s c i 0 s Check s Make-WrapGreaterArrowheads i 1 i 1 i 0 s Make-WrapGreaterArrowheads s Make-WrapGreaterArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapGreaterBarbedArrowheads s Make-WrapGreaterBarbedArrowheads i 2 i 7 TABLE 2 K V n n 1 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Barbed Fletching Tool], wobjectfindininventorybyname[Wrapped Bundle of Greater Arrowheads]] s Make-WrapGreaterBarbedArrowheads i 3 i 1 TABLE 2 K V n n 1 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 0 s Check s Make-WrapGreaterBarbedArrowheads i 1 i 1 i 0 s Make-WrapGreaterBarbedArrowheads s Make-WrapGreaterBarbedArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapGreaterBluntArrowheads s Make-WrapGreaterBluntArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Blunt Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodseeker Oil s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Bloodseeker Oil], wobjectfindininventorybyname[Wrapped Bundle of Blunt Arrowheads]] s Make-WrapGreaterBluntArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Blunt Arrowheads s c i 0 i 11 TABLE 2 k v n n 2 s n s Concentrated Bloodseeker Oil s c i 0 s Check s Make-WrapGreaterBluntArrowheads i 1 i 1 i 0 s Make-WrapGreaterBluntArrowheads s Make-WrapGreaterBluntArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapGreaterChoriziteArrowheads s Make-WrapGreaterChoriziteArrowheads i 2 i 7 TABLE 2 K V n n 1 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Chorizite Fletching Tool], wobjectfindininventorybyname[Wrapped Bundle of Greater Arrowheads]] s Make-WrapGreaterChoriziteArrowheads i 3 i 1 TABLE 2 K V n n 1 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 0 s Check s Make-WrapGreaterChoriziteArrowheads i 1 i 1 i 0 s Make-WrapGreaterChoriziteArrowheads s Make-WrapGreaterChoriziteArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapGreaterFireArrowheads s Make-WrapGreaterFireArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Fire Oil s c i 1 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Fire Oil], wobjectfindininventorybyname[Wrapped Bundle of Greater Arrowheads]] s Make-WrapGreaterFireArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Fire Oil s c i 0 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 0 s Check s Make-WrapGreaterFireArrowheads i 1 i 1 i 0 s Make-WrapGreaterFireArrowheads s Make-WrapGreaterFireArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapGreaterFrogCrotchArrowheads s Make-WrapGreaterFrogCrotchArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Frog Crotch Arrowheads s c i 1 i 12 TABLE 2 k v n n 2 s n s Concentrated Bloodseeker Oil s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Bloodseeker Oil], wobjectfindininventorybyname[Wrapped Bundle of Frog Crotch Arrowheads]] s Make-WrapGreaterFrogCrotchArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Frog Crotch Arrowheads s c i 0 i 11 TABLE 2 k v n n 2 s n s Concentrated Bloodseeker Oil s c i 0 s Check s Make-WrapGreaterFrogCrotchArrowheads i 1 i 1 i 0 s Make-WrapGreaterFrogCrotchArrowheads s Make-WrapGreaterFrogCrotchArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapGreaterFrostArrowheads s Make-WrapGreaterFrostArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Frost Oil s c i 1 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Frost Oil], wobjectfindininventorybyname[Wrapped Bundle of Greater Arrowheads]] s Make-WrapGreaterFrostArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Frost Oil s c i 0 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 0 s Check s Make-WrapGreaterFrostArrowheads i 1 i 1 i 0 s Make-WrapGreaterFrostArrowheads s Make-WrapGreaterFrostArrowheads i 5 i 5 i 2 TABLE 2 k v n n 2 s st s Stack s ret s Make-WrapGreaterLightningArrowheads s Make-WrapGreaterLightningArrowheads i 2 i 7 TABLE 2 K V n n 2 i 12 TABLE 2 k v n n 2 s n s Concentrated Lightning Oil s c i 1 i 12 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 1 TABLE 2 k v n n 1 s e s actiontryapplyitem[wobjectfindininventorybyname[Concentrated Lightning Oil], wobjectfindininventorybyname[Wrapped Bundle of Greater Arrowheads]] s Make-WrapGreaterLightningArrowheads i 3 i 1 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Concentrated Lightning Oil s c i 0 i 11 TABLE 2 k v n n 2 s n s Wrapped Bundle of Greater Arrowheads s c i 0 s Check s Make-WrapGreaterLightningArrowheads i 1 i 1 i 0 s Make-WrapGreaterLightningArrowheads s Make-WrapGreaterLightningArrowheads i 6 i 6 i 20 i 0 s Stack